IllustratorJob Description, Salary, Career Path, and Trends
Illustrators are artists that use their imaginative skills to create images for various types of companies. You will need excellent drawing, sketching, and painting skills, as well as strong communication skills to succeed in this role.
Illustrators are responsible for creating intrinsic images that tell a story or express an idea or feeling to their clients. People in this field typically use digital media to complete their work, requiring illustrators to understand and utilize CAD software. It is important for illustrators to work with the company’s team to help turn concepts into clever marketable images.
This job opportunity gives individuals the creative freedom to make high-quality pieces for the clients they work with. The longer a person works with their clients, the easier it will be to get their name out there and demonstrate their talent to others. Illustrators that are able to meet strict deadlines and are precise in the work they accomplish will be rewarded with new clients and greater compensation.
Sample job description #1
Responsible for producing:
Quick Idea Sketches
Final Product Drawings
Full Color Product Renderings
All Control/Industrial Drawings
Contributes to the creation of new product concepts & market segment suggestions for the organization
Responsible for inspiration boards based on projects requesting design
Performs the 3D model printing tasks that include converting .stp files to .stl files, setting up 3D printer communication, model tray layout, cleaning support from models, ordering supplies, etc.
Paint 3D models to accurately represent future products in both color and detail for customer presentation purposes
Responsible for constructing thorough R&D packages, which include industrial control drawings, product measurements, texture references, product functions, and more
Assists in determining color specifications for products in development
Create clay models based on Illustrations/Drawings to help communicate concept
Examine CAD drawings, clays, 3D models, and product samples by providing feedback and required revisions
Aid team in gathering competitive research, online consumer’s inputs and more
Responsible for research on the pet industry, human marketplace online, and in-store
Gather consumer reviews on existing products in the marketplace
Organizes the information in a logical and clear format to aid in current & future product concepts
Assists in the compilation of research into meaningful and thorough documents for the team as well as the CEO, Marketing, and R&D departments
Sample job description #2
This role will provide illustrative and graphic design support to several of our internal departments, as well as external stakeholders and clients. Our ideal candidate should be able to perform well under tight deadlines and be able to manage several long-term projects concurrently with short-term ones as well. These projects may include making high-impact key art for gaming brands, creating digital assets for digital advertising, advertising decks, websites, and social media.
Manage all steps of the illustration process starting with rough sketches to communicate your ideas and ending with delivering high-quality photorealistic or stylized key art
High attention to detail and work within diverse and established brand guidelines
Brainstorm and pitch ideas to appeal to a US gaming audience in addition articulating your concepts and decisions
Create and deliver character concept art to internal and external clients
Develop illustrative work for our Video Team
Provide support to the Graphic Design team as needed
Creating logos for our websites including but not limited to Fanbyte and Wowhead
Collaborate with various departments including marketing, sales, and website production
Ability to work on creative concepts on a team and individually
Receive, understand, and apply constructive criticism
3-5 years of professional illustration experience
Ability to work in different styles, such as photorealistic and stylized
Fluency with Photoshop and Illustrator
understanding of visual storytelling
good understanding of anatomy
strong drawing/linework ability
Strong typography, illustration, and conceptual skills
Strong communication skills and familiarity with task assignment through Asana
Passionate gamer with knowledge of various properties, communities, and trends
Nice to have experience and skills
Experience with social media marketing and/or games marketing
Sample job description #3
This position is for someone who wants to learn new things, get their hands dirty, and dive into a fast-paced environment. Applicants should have a proven track record of an impeccable work ethic, ability to meet deadlines, and self-motivation.
Visualize core concepts to make scientific, abstract, or complex topics understandable, relatable, and engaging
Research existing styles and collaborate to develop differentiated approaches.
Create in various transmedia formats from websites to social, from video (short narrative and documentary) to original illustrations, animation, pop-art, print, and or experiential
Draft storyboards for animations that visualize voice over scripts
Work in Adobe Creative Suite to create animation assets such as vector graphics, gifs, and artwork
Highly creative, collaborative, and organized
Proven excellence creating in multiple formats and styles for multiple end user groups
Comfortable acting with a sense of urgency and purpose while being able to manage multiple projects simultaneously
Collaborative in the revision and approval process until the final design is approved
5+ years of experience in a design capacity
Creative Agency or equivalent experience preferred
Samples of creative briefs or case study samples required
Average salary and compensation
The average salary for illustrator is $56,950 in the United States. Position salary will vary based on experience, education, company size, industry, and market.
Los Angeles, California
Minneapolis-St. Paul, Minnesota
New York City, New York
Sample interview questions
What resources and techniques did you use to design your most recent pieces?
What kind of design software do you have experience using?
How do you keep up with new techniques and tools?
How do you find inspiration for an illustration?
How do you overcome creative block?
What would you do if a client rejected all of your presented drafts?
How do you work with a client that doesn’t know what they want?
Tell me about a time you had to work under pressure to meet a tight deadline.
Do you have experience working in a creative team?
How do you decide which pieces to add to your portfolio?
How do you start a new project and how do you know when a project is complete?
If you need more time on a project, would you ask the client for an extension or turn in what you have completed by the deadline?
What would you do if a printed design looks different than how you designed it digitally?
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